CAD & HARDWARE ARCHIVE

ENGINEERING PROJECTS

3D Models, Aerodynamic Assemblies, and WebGL Systems.

Archive Count06 Projects
FormatsSTEP / STL / OBJ
Sheet03 / 04
StatusVerified
Sheet 03A

Interactive 3D Aero Surface Preview

PROJECT_01: Aerodynamic Duct & Diffuser Mesh

Drag with cursor to rotate the 3D surface model directly inside the browser viewport.

Target Airflow:Mach 0.2 Subsonic
Material:CF-PETG / High SLA Resin
CAD Software:Autodesk Fusion 360
Sheet 03B

Aerospace & Prototyping Hardware

Replace with cad_assembly_02.png

PROJECT_02: Modular UAV Airfoil

A 3D printed wing system with snap-fit interlocking alignment pins for field swapping and testing.

Span:1200 mm
Infill:8% Gyroid Pattern
Replace with cad_assembly_03.png

PROJECT_03: SLA Nozzle Diffuser

Precision resin-printed fluidic control nozzle designed for micro-jet cooling channels.

Tolerance:±0.05 mm
Process:SLA UV Cured Resin
Sheet 03C

Software & Interactive Graphics

Replace with webgl_renderer_preview.png

PROJECT_04: Browser WebGL Engine

Custom Three.js renderer featuring dark blueprint shaders and lighting controls for real-time model loading.

Replace with telemetry_dashboard.png

PROJECT_05: Telemetry Dashboard UI

Dark-mode responsive system monitor interface built with HTML5, CSS Grid, and custom vector indicators.

Sheet 03D

Interactive Arcade Demonstration

SCORE: 0
WAVE: 0
LIVES: ●●●
PWR:
Skyden Arcade

DEBRIS FIELD

Clear each wave of drifting debris. Larger chunks split into smaller ones. Collect power-ups for tactical advantages.

←/→ or A/DRotate
↑ or WThrust
SPACEFire
P / ESCPause

PROJECT_06: Debris Field (Canvas 2D Physics Game)

A responsive, zero-dependency HTML5 Canvas arcade game with vector physics, dynamic screen-wrapping, particle system explosions, and power-up mechanics.

Engine:Native HTML5 Canvas / 2D Context
Physics:Velocity Vector & Inertial Dampening
Controls:Keyboard (WASD / Arrows) & Touch API